Chances are if you're running him as a Tank, he'll be too slow and as a consequence he'll end up getting himself and his team shut down and/or killed before he can setup anything. His trait is much to be desired and lacks Taunt/Mega Taunt, which is a staple for proper Meta Tank Monsters. Unfortunately, all of that is basically irrelevant because he requires a turn to setup meaning he provides no immediate Ally/Team protection. He also has great denying ability similar to Cryocrawler with AoE Stun and Mega Stun. Let's start with the positives, Hardnut Gorilla has the 2nd highest Blossom Life stat as of to date which is great especially with Taunt and Mega Taunt. Hardnut Gorilla is a really Bad Light and Earth Tank for one reason, he Stuns instead of Tanking.
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